Ships

Sections:

Scout

The scout plays no role in combat directly; instead, the scout is the most capable of getting close to enemy ships without being detected. A significant percentage of ship mass is dedicated to a device capable of emitting a field that soaks and re-emits electromagnetic radiation about the field, serving to both mask the ship from scanners far more effectively than it already could and to make the ship nearly impossible to detect visually. The ship's entire design philosophy is founded on stealth and mobility, making it the quickest and nimblest ship in the fleet.

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Fighter

As the workhorse of the fleet, fighters find themselves in nearly every role in the fleet, from scouting duty to patrolling to direct combat both offensive and defensive. The fighter itself is designed as multi-purpose / multi-role, with maneuverability and speed to nearly match the scout. Standard armament for the fighter includes an energy based, moderate rate of fire primary weapon, paired with a moderately packaged, scanner enhanced and seeking missile launcher. The fighter also comes equipped with a device known as a "jinker", which allows it to accelerate at limb rending rates sideways, instantly accelerating the ship to its maximum lateral velocity.

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Bomber

Long standing space combat lessons demonstrate the sheer damage potential a single ship with a large enough warhead has. The bomber is the embodiment of that idea - get in quick, unload massive warheads on slow moving targets, and get out as fast as possible. Nearly as quick as the fighter, but lacking a primary defensive weapon, the design of the bomber centers on the handling and delivery of its devastating torpedo payloads.

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Corvette

Many a pilot's lounge bar stool has quaked from stories retold of single ships capable of decimating wings of fighters. That ship is the corvette, built from the ground up as an anti-light-ship force to be reckoned with. Primarily deployed in escort and defensive roles, the corvette is armed with high rate-of-fire energy beam turrets and mounted swarming missile launchers. The combination is deadly, but not invincible, as the corvette lacks the maneuverability to cope with large numbers of lighter ships, and lacks the firepower to properly threaten larger ships.

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Destroyer

It took 20 years of research and development for the plasma lance to be feasible, and it took another 10 for the technology to be fittable to anything smaller than a large moon. The result was the modern destroyer, and it has dominated the primary heavy support role since the first prototype ship appeared. To compliment the destroyer's primary weapon, and to help in managing the weapon's byproducts, focusing equipment connected to the plasma lance's discharge conduits are capable of forcfully ejecting and accelerating a plasma sheet to the side of the destroyer that can burn away nearly any matter it comes in contact with. The destroyer's weakness is its inability to deal with smaller ships, thus requiring escorts and light support.

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Carrier

When space warfare was in its infancy, the biggest challenge was found to be protection of the shipyards. Once mobile shipyards were developed, the issue became logistics in feeding the mobile shipyards the materials they required to both create ships and keep themselves in proper maintenance. With superior advanced plasma technology, it became possible over time to generate any matter desired from some plasma and a lot of very sensitive equipment. It didn't take long for military shipwrights to figure out how to redesign a ship around this process. The result was the modern carrier - capable of building entire fleets on the move, using just the available plasma environment in space for raw materials. Ships are built external to the carrier, utilizing fleets of small-scale, automated worker ships, and because of this, the carrier is the singularly most important ship in the fleet. The immense size of the carrier is both impressive and a strategic problem - the carrier can barely protect itself from the occassional fighter or bomber, let alone a destroyer. It is for this reason that the carrier requires constant escort and defensive support, from both light and heavy ships.

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